[e_wing] FaceBlock0_Material = external::carpaint FaceBlock0_Shader = CarPaint Predicate = NotUsed Switch = false SwitchBox = light [e_engine] Predicate=NotUsed Switch=false SwitchBox=light FaceBlock0_Material=external::carpaint FaceBlock0_Shader=CarPaint FaceBlock1_Material=external dynamic::carpaint FaceBlock1_Shader=CarPaint FaceBlock2_Material=external dynamic::tire FaceBlock2_Shader=CarTire FaceBlock3_Material=internal::carpaint FaceBlock3_Shader=CarTextureNoDirt [e_rejilla_bumper] Predicate=NotUsed Switch=false SwitchBox=light FaceBlock0_Material=external::carpaint FaceBlock0_Shader=CarPaint [e_rejilla_bumper2] Predicate=NotUsed Switch=true SwitchBox=light FaceBlock0_Material=external transparent::tire FaceBlock0_Shader=CarTire [e_lights_o_rb] Predicate=NotUsed Switch=false SwitchBox=light FaceBlock0_Material=external dynamic::tire FaceBlock0_Shader=CarTire [e_lights_o_lb] Predicate=NotUsed Switch=false SwitchBox=light FaceBlock0_Material=external dynamic::tire FaceBlock0_Shader=CarTire [e_light_brake_m_lit] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarLight Predicate = on Switch = true SwitchBox = brake_rb [e_light_brake_m] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarLight Predicate = off Switch = false SwitchBox = light_rb [Cam_backseat] FOV = 1.047197 Near = 0.001000 Pos = -0.003060 0.889455 -0.492682 Target = -0.003060 0.742658 -3.202528 Up = 0.000000 1.000000 0.000000 [Cam_bonnet] FOV = 1.308997 Near = 0.056100 Pos = 0.000000 0.750089 -2.905739 Target = 0.000000 0.596829 -5.661028 Up = 0.000000 1.000000 0.000000 [Cam_bonnet2] FOV = 1.308997 Near = 0.150000 Pos = 0.000000 0.944092 -1.183130 Target = 0.000000 0.944092 -4.846931 Up = 0.000000 1.000000 0.000000 [Cam_external] FOV = 1.308997 Near = 0.001000 Pos = -0.000000 2.245016 2.715156 Target = 0.000000 0.591906 -1.044462 Up = 0.000000 1.000000 0.000000 [Cam_internal] FOV = 1.308997 Near = 0.110100 Pos = 0.3425 1.05 -1.475 Target = 0.3425 0.927 -3.951 ;0.000 -0.123 -2.476 Up = 0.000000 1.000000 0.000000 [Plane_body] FaceBlock0_Material = null FaceBlock0_Shader = CarPaint Predicate = NotUsed Switch = false SwitchBox = light [Plane_deepshadow] Predicate = NotUsed Switch = false SwitchBox = light [Point_Center] Normal=-1.000000 -0.000000 0.000000 Pos=0.000000 0.222747 -1.763218 [Point_antenna_01] Normal=-1.000000 -0.000000 0.000000 Pos=-0.000225 1.237983 -1.005148 [Point_antenna_02] Normal=-1.000000 -0.000000 0.000000 Pos=0.000000 1.294615 -0.989361 [Point_antenna_03] Normal=-1.000000 -0.000000 0.000000 Pos=0.000000 1.349035 -0.972244 [Point_antenna_04] Normal=-1.000000 -0.000000 0.000000 Pos=0.000000 1.403216 -0.954347 [Point_antenna_05] Normal=-1.000000 -0.000000 0.000000 Pos=0.000000 1.221615 -0.267917 [Point_antenna_06] Normal=-1.000000 -0.000000 0.000000 Pos=0.000000 1.281083 -0.260029 [Point_antenna_07] Normal=-1.000000 -0.000000 0.000000 Pos=0.000000 1.343310 -0.253495 [Point_antenna_08] Normal=-1.000000 -0.000000 0.000000 Pos=0.000000 1.402336 -0.245691 [Point_blowoff] Normal=-0.000000 1.000000 0.000000 Pos=-0.000000 0.592442 -2.808558 [Point_dirtspray_lf] Normal=0.000001 -0.000000 0.999992 Pos=0.969180 -0.127599 -2.538316 [Point_dirtspray_lb] Normal=0.000001 -0.000000 0.999992 Pos=0.969180 -0.128523 0.006522 [Point_dirtspray_rb] Normal=0.000000 -0.000000 1.000000 Pos=-0.969180 -0.128523 0.004828 [Point_dirtspray_rf] Normal=-0.000000 1.000000 0.000000 Pos=-0.969180 -0.127599 -2.538256 [Point_drivercambase] Normal = 0.000000 1.000000 0.000000 Pos = 0.358626 0.732086 0.072919 [Point_engine] Normal=-0.000000 1.000000 0.000000 Pos=-0.000000 0.463032 -3.097644 [Point_exhaust1] Normal=1.000000 -0.000000 0.000000 Pos=-0.443602 0.068712 0.687102 [Point_exhaust2] Normal=1.000000 -0.000000 0.000000 Pos=-0.191648 0.120332 0.311297 [Point_gearbox] Normal=1.000000 -0.000000 0.000000 Pos=0.000000 0.158318 -1.590348 [Point_lightcone_b] Normal = -0.000000 1.000000 -0.000000 Pos = 0.000001 0.000000 1.182076 [Point_turbo] Normal=-0.000000 1.000000 0.000000 Pos=-0.000000 0.620860 -2.464073 [Point_light_rf] Normal=-0.764058 0.000000 -0.645136 Pos=-0.603797 0.540603 -3.040875 [Point_light_lf] Normal=0.698776 -0.000000 -0.715340 Pos=0.597596 0.541488 -3.041471 [Point_light_lf2] Normal=0.861476 -0.000000 -0.507797 Pos=0.640501 0.653474 -2.823950 [Point_light_rf2] Normal=-0.765797 0.000000 -0.643070 Pos=-0.669075 0.653466 -2.822644 [Point_light_rb] Normal=0.677847 -0.000000 0.735207 Pos=-0.662237 0.777715 0.380056 [Point_light_lb] Normal=-0.694093 0.000000 0.719886 Pos=0.655395 0.743812 0.379333 [Point_light_reverse_lb] Normal=-0.696021 0.000000 0.718027 Pos=0.674363 0.645711 0.397505 [Point_light_reverse_rb] Normal=-0.705761 -0.000000 0.708451 Pos=-0.685899 0.645394 0.398158 [Point_light_brake_lb] Normal=-0.692569 0.000000 0.721356 Pos=0.607720 0.665185 0.492297 [Point_light_brake_rb] Normal=0.723522 -0.000000 0.690306 Pos=-0.607720 0.691472 0.467778 [Point_light_brake_mb] Normal=-0.678240 0.000000 0.734842 Pos=0.000000 1.122371 0.064780 [e_body] FaceBlock0_Material=external::carpaint FaceBlock0_Shader=CarPaint FaceBlock1_Material=external dynamic::carpaint FaceBlock1_Shader=CarPaint FaceBlock2_Material=external dynamic::tire FaceBlock2_Shader=CarTire FaceBlock3_Material=internal::carpaint FaceBlock3_Shader=CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_bolts] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_bonnet] FaceBlock0_Material = external::carpaint FaceBlock0_Shader = CarPaint FaceBlock1_Material = external::tire FaceBlock1_Shader = CarTextureNoDirt FaceBlock2_Material = external::tire FaceBlock2_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_bonnetevents] Predicate=NotUsed Switch=false SwitchBox=light FaceBlock0_Material=external transparent::tire FaceBlock0_Shader=CarTire [e_brakedisc_lb] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarRim Predicate = off Switch = true SwitchBox = brakedisc_lb [e_brakedisc_lf] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarRim Predicate = off Switch = true SwitchBox = brakedisc_lf [e_brakedisc_rb] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarRim Predicate = off Switch = true SwitchBox = brakedisc_rb [e_brakedisc_rf] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarRim Predicate = off Switch = true SwitchBox = brakedisc_rf [e_brakedisc_lb_lit] Switch = true SwitchBox = brake_lb Predicate = on FaceBlock0_Shader = CarLight FaceBlock0_Material = external dynamic::tire [e_brakedisc_lf_lit] Switch = true SwitchBox = brake_lb Predicate = on FaceBlock0_Shader = CarLight FaceBlock0_Material = external dynamic::tire [e_brakedisc_rb_lit] Switch = true SwitchBox = brake_rb Predicate = on FaceBlock0_Shader = CarLight FaceBlock0_Material = external dynamic::tire [e_brakedisc_rf_lit] Switch = true SwitchBox = brake_rb Predicate = on FaceBlock0_Shader = CarLight FaceBlock0_Material = external dynamic::tire [e_bumper_b] FaceBlock0_Material = external::carpaint FaceBlock0_Shader = CarPaint FaceBlock1_Material = external::tire FaceBlock1_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_bumper_f] FaceBlock0_Material = external::carpaint FaceBlock0_Shader = CarPaint FaceBlock1_Material = external::tire FaceBlock1_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_bumpervents] FaceBlock0_Material = external transparent::tire FaceBlock0_Shader = CarTexture Predicate = NotUsed Switch = false SwitchBox = light [e_bumpervents_2] Predicate=NotUsed Switch=false SwitchBox=light FaceBlock0_Material=external::carpaint FaceBlock0_Shader=CarPaint [e_bumpervents_3] Predicate=NotUsed Switch=false SwitchBox=light FaceBlock0_Material=external::carpaint FaceBlock0_Shader=CarPaint [e_door_b] FaceBlock0_Material = external::carpaint FaceBlock0_Shader = CarPaint FaceBlock1_Material = external::tire FaceBlock1_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_door_l] Predicate=NotUsed Switch=false SwitchBox=light FaceBlock0_Material=external::carpaint FaceBlock0_Shader=CarPaint FaceBlock1_Material=internal::carpaint FaceBlock1_Shader=CarTextureNoDirt [e_door_r] Predicate=NotUsed Switch=false SwitchBox=light FaceBlock0_Material=external::carpaint FaceBlock0_Shader=CarPaint FaceBlock1_Material=internal::carpaint FaceBlock1_Shader=CarTextureNoDirt [e_exhaust] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_roofintake] Predicate=NotUsed Switch=false SwitchBox=light FaceBlock0_Material=external::carpaint FaceBlock0_Shader=CarPaint [e_light_brake_lb] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarLight Predicate = on Switch = true SwitchBox = brake_lb [e_light_brake_rb] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarLight Predicate = on Switch = true SwitchBox = brake_rb [e_light_lb] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarLight Predicate = off Switch = false SwitchBox = light_lb [e_light_lb_lit] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarLight Predicate = on Switch = true SwitchBox = light_lb [e_light_rb] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarLight Predicate = off Switch = false SwitchBox = light_rb [e_light_rb_lit] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarLight Predicate = on Switch = true SwitchBox = light_rb [e_light_lf] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarLight Predicate = off Switch = false SwitchBox = light_lf [e_light_lf_lit] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarLight Predicate = on Switch = true SwitchBox = light_lf [e_light_rf] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarLight Predicate = off Switch = false SwitchBox = light_rf [e_light_rf_lit] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarLight Predicate = on Switch = true SwitchBox = light_rf [e_light_reverse_lb] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarLight Predicate = off Switch = true SwitchBox = reverse_lb [e_light_reverse_lb_lit] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarLight Predicate = on Switch = true SwitchBox = reverse_lb [e_light_reverse_rb] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarLight Predicate = off Switch = true SwitchBox = reverse_rb [e_light_reverse_rb_lit] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarLight Predicate = on Switch = true SwitchBox = reverse_rb [e_lightglass_lb] FaceBlock0_Material = external transparent::carpaint FaceBlock0_Shader = CarPlastic Predicate = on Switch = false SwitchBox = lightglass_lb [e_lightglass_lf] FaceBlock0_Material = external transparent::carpaint FaceBlock0_Shader = CarPlastic Predicate = on Switch = true SwitchBox = lightglass_lf [e_lightglass_rb] FaceBlock0_Material = external transparent::carpaint FaceBlock0_Shader = CarPlastic Predicate = on Switch = false SwitchBox = lightglass_rb [e_lightglass_rf] FaceBlock0_Material = external transparent::carpaint FaceBlock0_Shader = CarPlastic Predicate = on Switch = true SwitchBox = lightglass_rf [e_mirror_l] FaceBlock0_Material=external::carpaint FaceBlock0_Shader=CarPaint Predicate = NotUsed Switch = false SwitchBox = light [e_mirror_r] FaceBlock0_Material=external::carpaint FaceBlock0_Shader=CarPaint Predicate = NotUsed Switch = false SwitchBox = light [e_mudflap_lb] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTexture Predicate = NotUsed Switch = false SwitchBox = light [e_mudflap_lf] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTexture Predicate = NotUsed Switch = false SwitchBox = light [e_mudflap_rb] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTexture Predicate = NotUsed Switch =false SwitchBox = light [e_mudflap_rf] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTexture Predicate = NotUsed Switch = false SwitchBox = light [e_sparewheel_gravel] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_sparewheel_snow] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_sparewheel_tarmac] Predicate=NotUsed Switch=false SwitchBox=light FaceBlock0_Material=external invisible FaceBlock0_Shader=invisible FaceBlock1_Material=external invisible FaceBlock1_Shader=invisible FaceBlock2_Material=external dynamic::tire FaceBlock2_Shader=CarTire FaceBlock3_Material=external dynamic2::carpaint FaceBlock3_Shader=CarPaint [e_sparewheelstrap_gravel] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_sparewheelstrap_snow] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_sparewheelstrap_tarmac] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_steeringwheel] FaceBlock0_Material = internal::carpaint FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheel_gravel_lb] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarPaint FaceBlock1_Material = external dynamic::tire FaceBlock1_Shader = CarRim Predicate = NotUsed Switch = false SwitchBox = light [e_wheel_gravel_lf] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarPaint FaceBlock1_Material = external dynamic::tire FaceBlock1_Shader = CarRim Predicate = NotUsed Switch = false SwitchBox = light [e_wheel_gravel_rb] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarPaint FaceBlock1_Material = external dynamic::tire FaceBlock1_Shader = CarRim Predicate = NotUsed Switch = false SwitchBox = light [e_wheel_gravel_rf] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarPaint FaceBlock1_Material = external dynamic::tire FaceBlock1_Shader = CarRim Predicate = NotUsed Switch = false SwitchBox = light [e_wheel_snow_lb] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarTire FaceBlock1_Material = external dynamic::tire FaceBlock1_Shader = CarRim Predicate = NotUsed Switch = false SwitchBox = light [e_wheel_snow_lf] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarTire FaceBlock1_Material = external dynamic::tire FaceBlock1_Shader = CarRim Predicate = NotUsed Switch = false SwitchBox = light [e_wheel_snow_rb] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarTire FaceBlock1_Material = external dynamic::tire FaceBlock1_Shader = CarRim Predicate = NotUsed Switch = false SwitchBox = light [e_wheel_snow_rf] FaceBlock0_Material = external dynamic::tire FaceBlock0_Shader = CarTire FaceBlock1_Material = external dynamic::tire FaceBlock1_Shader = CarRim Predicate = NotUsed Switch = false SwitchBox = light [e_wheel_tarmac_lb] Predicate=NotUsed Switch=false SwitchBox=light FaceBlock0_Material=external invisible FaceBlock0_Shader=invisible FaceBlock1_Material=external invisible FaceBlock1_Shader=invisible FaceBlock2_Material=external dynamic::tire FaceBlock2_Shader=CarTire FaceBlock3_Material=external dynamic2::carpaint FaceBlock3_Shader=CarPaint [e_wheel_tarmac_lf] Predicate=NotUsed Switch=false SwitchBox=light FaceBlock0_Material=external invisible FaceBlock0_Shader=invisible FaceBlock1_Material=external invisible FaceBlock1_Shader=invisible FaceBlock2_Material=external dynamic::tire FaceBlock2_Shader=CarTire FaceBlock3_Material=external dynamic2::carpaint FaceBlock3_Shader=CarPaint [e_wheel_tarmac_rb] Predicate=NotUsed Switch=false SwitchBox=light FaceBlock0_Material=external invisible FaceBlock0_Shader=invisible FaceBlock1_Material=external invisible FaceBlock1_Shader=invisible FaceBlock2_Material=external dynamic::tire FaceBlock2_Shader=CarTire FaceBlock3_Material=external dynamic2::carpaint FaceBlock3_Shader=CarPaint [e_wheel_tarmac_rf] Predicate=NotUsed Switch=false SwitchBox=light FaceBlock0_Material=external invisible FaceBlock0_Shader=invisible FaceBlock1_Material=external invisible FaceBlock1_Shader=invisible FaceBlock2_Material=external dynamic::tire FaceBlock2_Shader=CarTire FaceBlock3_Material=external dynamic2::carpaint FaceBlock3_Shader=CarPaint [e_wheelgrunk_lb] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheelgrunk_lf] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTextureNoDirt FaceBlock1_Material = external::tire FaceBlock1_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheelgrunk_rb] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheelgrunk_rf] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTextureNoDirt FaceBlock1_Material = external::tire FaceBlock1_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheelhang_lb] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheelhang_lf] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheelhang_rb] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheelhang_rf] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheelprop_lb] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheelprop_lf] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheelprop_rb] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheelprop_rf] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheelstag_lb] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheelstag_lf] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheelstag_rb] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheelstag_rf] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheelsusp_lb] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheelsusp_lf] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheelsusp_rb] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wheelsusp_rf] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_window_b] FaceBlock0_Material = external transparent::carpaint FaceBlock0_Shader = CarGlass Predicate = NotUsed Switch = false SwitchBox = light [e_window_f] FaceBlock0_Material = external transparent::carpaint FaceBlock0_Shader = CarGlass Predicate = NotUsed Switch = false SwitchBox = light [e_window_lb] FaceBlock0_Material = external transparent::carpaint FaceBlock0_Shader = CarGlass Predicate = NotUsed Switch = false SwitchBox = light [e_window_lf] FaceBlock0_Material = external transparent::carpaint FaceBlock0_Shader = CarGlass Predicate = NotUsed Switch = false SwitchBox = light [e_window_rb] FaceBlock0_Material = external transparent::carpaint FaceBlock0_Shader = CarGlass Predicate = NotUsed Switch = false SwitchBox = light [e_window_rf] FaceBlock0_Material = external transparent::carpaint FaceBlock0_Shader = CarGlass Predicate = NotUsed Switch = false SwitchBox = light [e_wiper_l] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [e_wiper_r] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [ghost_external] FaceBlock0_Material = ghost:: ghost FaceBlock0_Shader = GhostCar Predicate = NotUsed Switch = false SwitchBox = light [i_body] FaceBlock0_Material = external::tire FaceBlock0_Shader = CarPaint FaceBlock1_Material = internal::carpaint FaceBlock1_Shader = CarGlass FaceBlock2_Material = internal::carpaint FaceBlock2_Shader = CarPlastic FaceBlock3_Material = internal::tire FaceBlock3_Shader = CarTextureNoDirt FaceBlock4_Material = internal::tire FaceBlock4_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [i_bonnet] FaceBlock0_Material = internal::tire FaceBlock0_Shader = CarColorNoDirt FaceBlock1_Material = internal::carpaint FaceBlock1_Shader = CarPaintInt Predicate = NotUsed Switch = false SwitchBox = light [i_bumper_b] FaceBlock0_Material = internal::carpaint FaceBlock0_Shader = CarPaint Predicate = NotUsed Switch = false SwitchBox = light [i_bumper_f] FaceBlock0_Material = internal::carpaint FaceBlock0_Shader = CarPaint Predicate = NotUsed Switch = false SwitchBox = light [i_door_b] FaceBlock0_Material = internal::carpaint FaceBlock0_Shader = CarPaint FaceBlock1_Material = internal::tire FaceBlock1_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [i_door_l] FaceBlock0_Material = internal::tire FaceBlock0_Shader = CarTextureNoDirt FaceBlock1_Material = internal::carpaint FaceBlock1_Shader = CarPaint FaceBlock2_Material = internal::tire FaceBlock2_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [i_door_r] FaceBlock0_Material = internal::tire FaceBlock0_Shader = CarTextureNoDirt FaceBlock1_Material = internal::carpaint FaceBlock1_Shader = CarPaint FaceBlock2_Material = internal::tire FaceBlock2_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [i_intakeroof] FaceBlock0_Material = internal::carpaint FaceBlock0_Shader = CarPaint FaceBlock1_Material = internal::tire FaceBlock1_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [i_mirror_l] FaceBlock0_Material = internal::tire FaceBlock0_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [i_mirror_r] FaceBlock0_Material = internal::tire FaceBlock0_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [i_steeringwheel] FaceBlock0_Material = internal::tire FaceBlock0_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [i_wheel_lb] FaceBlock0_Material = internal::tire FaceBlock0_Shader = CarTire Predicate = NotUsed Switch = false SwitchBox = light [i_wheel_lf] FaceBlock0_Material = internal::tire FaceBlock0_Shader = CarTire Predicate = NotUsed Switch = false SwitchBox = light [i_wheel_rb] FaceBlock0_Material = internal::tire FaceBlock0_Shader = CarTire Predicate = NotUsed Switch = false SwitchBox = light [i_wheel_rf] FaceBlock0_Material = internal::tire FaceBlock0_Shader = CarTire Predicate = NotUsed Switch = false SwitchBox = light [i_window_b] FaceBlock0_Material = internal transparent::carpaint FaceBlock0_Shader = CarGlass Predicate = NotUsed Switch = false SwitchBox = light [i_window_f] FaceBlock0_Material = internal transparent::tire FaceBlock0_Shader = CarIntGlass Predicate = NotUsed Switch = false SwitchBox = light [i_window_lb] FaceBlock0_Material = internal transparent::carpaint FaceBlock0_Shader = CarGlass Predicate = NotUsed Switch = false SwitchBox = light [i_window_lf] FaceBlock0_Material = internal transparent::carpaint FaceBlock0_Shader = CarGlass Predicate = NotUsed Switch = false SwitchBox = light [i_window_rb] FaceBlock0_Material = internal transparent::carpaint FaceBlock0_Shader = CarGlass Predicate = NotUsed Switch = false SwitchBox = light [i_window_rf] FaceBlock0_Material = internal transparent::carpaint FaceBlock0_Shader = CarGlass Predicate = NotUsed Switch = false SwitchBox = light [i_wing] FaceBlock0_Material = internal::carpaint FaceBlock0_Shader = CarPaint Predicate = NotUsed Switch = false SwitchBox = light [i_wiper_l] FaceBlock0_Material = internal::tire FaceBlock0_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [i_wiper_r] FaceBlock0_Material = internal::tire FaceBlock0_Shader = CarColorNoDirt Predicate = NotUsed Switch = false SwitchBox = light [k_window_f] Predicate = NotUsed Switch = false SwitchBox = light [k_windscreen] FaceBlock0_Material = 11 - Default FaceBlock0_Shader = CarPaint Predicate = NotUsed Switch = false SwitchBox = light [pc_e_premove] Predicate = NotUsed Switch = false SwitchBox = light [pc_e_window_b] FaceBlock0_Material = external transparent::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [pc_e_window_f] FaceBlock0_Material = external transparent::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [pc_e_window_lb] FaceBlock0_Material = external transparent::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [pc_e_window_lf] FaceBlock0_Material = external transparent::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [pc_e_window_rb] FaceBlock0_Material = external transparent::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [pc_e_window_rf] FaceBlock0_Material = external transparent::tire FaceBlock0_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [Point_wing_r] Normal=0.999995 -0.000000 0.000000 Pos=-0.467570 1.209587 0.168772 [Point_wing_l] Normal=-0.999995 -0.000000 -0.000001 Pos=0.479654 1.209356 0.168529 ************************* MONTA FAROS ADICIONALES *************************** [e_light_ramp] Predicate=NotUsed Switch=false SwitchBox=light FaceBlock0_Material=external dynamic::tire FaceBlock0_Shader=CarPaint [e_light_ramp_glass] Predicate=NotUsed Switch=false SwitchBox=light FaceBlock0_Material=external transparent::carpaint FaceBlock0_Shader=CarLight [e_light_ramp_lit] Predicate=NotUsed Switch=false SwitchBox=light FaceBlock0_Material=external dynamic::tire FaceBlock0_Shader=CarLight [Point_light_ramp_4] Normal=-0.696347 0.000000 -0.717695 Pos=-0.105011 0.587953 -3.252502 [Point_light_ramp_3] Normal=0.690364 -0.000000 -0.723451 Pos=0.299338 0.588709 -3.254027 [Point_light_ramp_2] Normal=0.726010 -0.000000 -0.687673 Pos=0.106935 0.589435 -3.252550 [Point_light_ramp_1] Normal=-0.638272 0.000000 -0.769799 Pos=-0.300782 0.588754 -3.254205 [i_light_ramp] Predicate=NotUsed Switch=false SwitchBox=light FaceBlock0_Material=internal::tire FaceBlock0_Shader=CarTextureNoDirt ********************************************************************** [texture_dirtmap] FaceBlock0_Material = dirtmap::dirtmap FaceBlock0_Shader = CarPaint FaceBlock1_Material = dirtmap::dirtmap wheel FaceBlock1_Shader = CarGlass FaceBlock2_Material = dirtmap::int dirtmap FaceBlock2_Shader = CarPlastic FaceBlock3_Material = dirtmap::dirtmap FaceBlock3_Shader = CarTire FaceBlock4_Material = dirtmap::dirtmap wheel FaceBlock4_Shader = CarTexture FaceBlock5_Material = dirtmap::int dirtmap FaceBlock5_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light [texture_scrapemap] FaceBlock0_Material = scrapemap::scrapemap FaceBlock0_Shader = CarPaint FaceBlock1_Material = scrapemap::scrapemap FaceBlock1_Shader = CarGlass FaceBlock2_Material = scrapemap::scrapemap FaceBlock2_Shader = CarPlastic FaceBlock3_Material = scrapemap::scrapemap FaceBlock3_Shader = CarTire FaceBlock4_Material = scrapemap::scrapemap FaceBlock4_Shader = CarTexture FaceBlock5_Material = scrapemap::scrapemap FaceBlock5_Shader = CarTextureNoDirt Predicate = NotUsed Switch = false SwitchBox = light